Creating Divi -2


Fig.1 -Final Head Model

This hair was one of my biggest challenges in Maya for me. I wanted the hair to look realistic and for that to happen the hair had to be one instead of separated squares combined. I tackled this by experimenting with shaping the squares how I saw fit and joining them together as shown below. I used the same tactic that I used for Alex for Divi's hair to give it the same "character" style.


Fig.2 - Creating the Hair


Fig.2 - Using squares for the hair outline


Fig.3 - Connecting them together



Fig.4 - Dublcating and connecting


Fig.5 - Shaping


Fig.6 - Connecting and Refining 


Fig.7 - Hair with model



Fig.8 Final Outcome


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