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Fig.1 - Final Head Model |
Finally, after achieving the face I carried on creating the hair. The hair was the hardest part to create because I did not know where to start. However, what I have learned in my experience with Maya, is that you bring out whatever shape you think is suitable and figure/ experiment along the way. After getting the shape that I wanted I added edge-loops and experimented. After playing around with the edge-loops I realised I created a style for the hair by overlapping the edge loops. After using this tactic I found molding the other characters was easier and fast.
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Fig.2 - Model of hair |
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Fig.3 - Overlapping edges to create details |
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Fig.4 - Final Outcome |
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