Lighting and Rendering: Arnold Part 2 (1/2)
Physical Sky Light
Fig.1 - Sky lights |
Fig.2 - Rendered |
Mesh Lights
Fig.3 - Mesh lights |
Fig.4 - Mesh lights rendering process |
Fig.5 - Rendered |
Ambient Occlusion
Fig.6 - Ambient Occlusion |
Fig.7 - Renders |
Fig.8 - Rendered and mixed in photoshop |
Photometric Lights
Fig.9 - Rendering Photometric Lights |
Fig.10 - Rendered |
Depth of Field
Fig.11 - Depth of Field |
Fig.12 - Rendering |
Fig.13 - Rendered |
Fog Atmosphere
Fig.14 - Fog Atmosphere |
Fig.15 - Rendered |
Fig.16 - Rendered Atmosphere/ Enviroment |
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