Rigging and Designing Charracter Adam




I am really pleased with the result as I thought I was really going to struggle with this one, mostly the texturing and the UV layouts. I used spheres and tubes to create this character just how I drew him in photoshop by using simple shapes as a circle and a square. I decided to use a tube instead of a square to make the character look more friendly to the audience.
For the Rigging - I only rigged the legs and the arm, however not the whole body as Adam is shaped as a dismantled shape which would make it easier for me to animate.

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