I think that Vimeo animation is very reassuring for me in terms of the manageability of this project - but also keeping everything super charming and simple in a purposeful way - so 'not simple' because it's a big old compromise, but rather it's just been art directed really nicely. You do seem really wedded to that picnic scene and your big script, but I just want to share this animation with you as a means of perhaps encouraging you to shrink your canvas a bit more and identify ways to get your story told without giving too much time to the incidentals:
https://www.youtube.com/watch?v=PusEb4fwqfw
Here, the complexity of the inter-dependence of the whole world on the little old bee is expressed in a very simple way using a simple visual device. It's a big story, but it cuts to the chase - I wonder if maybe you could find a way of simplifying your script still further in a similar way?
Here's another example - much more complex obviously - of establishing everything in one set, but again it's a good example of 'containing' everything inside one frame or one camera move - and also of showing that the world we're in is 'created' and artificial and charming in a wooden toy sort of a way:
And some other examples: https://vimeo.com/53360243 https://vimeo.com/18628802
I think you need to think about containing your story - constraining it in a way that feels very charming and controlled and perhaps admits/acknowledges the cycle as a visual device within the design and execution of the animation - the idea of loops, repetition and patterns?
OGR 16/03/2018
ReplyDeleteHey Divine,
I think that Vimeo animation is very reassuring for me in terms of the manageability of this project - but also keeping everything super charming and simple in a purposeful way - so 'not simple' because it's a big old compromise, but rather it's just been art directed really nicely. You do seem really wedded to that picnic scene and your big script, but I just want to share this animation with you as a means of perhaps encouraging you to shrink your canvas a bit more and identify ways to get your story told without giving too much time to the incidentals:
https://www.youtube.com/watch?v=PusEb4fwqfw
Here, the complexity of the inter-dependence of the whole world on the little old bee is expressed in a very simple way using a simple visual device. It's a big story, but it cuts to the chase - I wonder if maybe you could find a way of simplifying your script still further in a similar way?
Here's another example - much more complex obviously - of establishing everything in one set, but again it's a good example of 'containing' everything inside one frame or one camera move - and also of showing that the world we're in is 'created' and artificial and charming in a wooden toy sort of a way:
https://www.youtube.com/watch?v=nlWLc8V_-SE&list=RDnlWLc8V_-SE
And some other examples:
https://vimeo.com/53360243
https://vimeo.com/18628802
I think you need to think about containing your story - constraining it in a way that feels very charming and controlled and perhaps admits/acknowledges the cycle as a visual device within the design and execution of the animation - the idea of loops, repetition and patterns?
https://vimeo.com/29410359
https://vimeo.com/259472243
https://vimeo.com/99662154
https://vimeo.com/158013008
https://vimeo.com/vonliska/botl