Lighting and Rendering: Arnold Part 2 (1/2)
Physical Sky Light
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| Fig.1 - Sky lights |
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| Fig.2 - Rendered |
Mesh Lights
| Fig.3 - Mesh lights |
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| Fig.4 - Mesh lights rendering process |
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| Fig.5 - Rendered |
Ambient Occlusion
| Fig.6 - Ambient Occlusion |
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| Fig.7 - Renders |
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| Fig.8 - Rendered and mixed in photoshop |
Photometric Lights
| Fig.9 - Rendering Photometric Lights |
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| Fig.10 - Rendered |
Depth of Field
| Fig.11 - Depth of Field |
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| Fig.12 - Rendering |
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| Fig.13 - Rendered |
Fog Atmosphere
| Fig.14 - Fog Atmosphere |
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| Fig.15 - Rendered |
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| Fig.16 - Rendered Atmosphere/ Enviroment |













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